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#worldbuilding

16 posts13 participants0 posts today

Anyone need a planet?

I'm working on another one to fine-tune my workflow but prefer real projects.

I'm using a simplified-science-based approach, inspired by & drawing from ideas of Experilous, #Worldbuilding Pasta, Artifexian, Worldbuilder's Corner, & Madeline James.

You'd get a GIMP (ick: ableist) file w/layers for maps of elevations, Jan/Jul rain & temp, climate zones & biomes, rock types & resource deposits, + more! Got species? Likely cradles of civilization.

#gamedev #art

1/2

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#PennedPossibilities 633 — How did you choose the title for your story, and what significance does it hold for you?

The City of Opulence perfectly sets up the series. From this simple title, you can expect that there will be wealth in the city. The money, however, isn't for our characters, not really. It's for the rich, and they don't share it. That is by design, mirroring our society as well. And you know what we say, after all? Eat the rich. Our characters are struggling to get by, turning to a life of crime in order to survive, and trying to disassemble the carefully constructed system. They're a part of a gang, and it's exactly how a big family should be, and thus they take care of each other.

When I first came up with this title, I have to say that I fell in love with it. It suits the story quite well. Cyberpunk novels will all have catchy titles. Or, at the very least, they /should/. I've spoken enough about the various major themes within the genre, and this series (Digital Dystopia) is no different. "High tech, low life" is generally how the genre is described. Enough said. The rich only get richer while the poor get poorer.

Needless to say, this title is very important to me. The title of the series, Digital Dystopia, is one of my favorites as well.

It’s weird that it feels good, but I think I’m about to scrap a very large chunk of the worldbuilding I’ve done for my home game, or at the very least move it onto the “maybe” end of things.

It feels good because I’m learning worldbuilding and get to adjust course as I find my footing.

Essentially, I tried to work out a lot of politics and faction play ahead of time when really, that will be much more to improvise into existence at the table if it even comes up.

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#PennedPossibilities 630 — Is your MC receptive to warnings and advice given by others?

Hardly. The only time he ever listens is when either Junk or Dante give him any advice. Warnings as well, to be fair. A warning is generally taken as a challenge in his eyes, and advice can and will be either taken into consideration or discarded, one or the other. Sometimes he's an idiot. If the words come from Dante and / or Junk, however, he's liable to actually listen. He has a habit of doing rash, stupid things because of a fiery temper and they've been able to stop him. On occasion, Cosmia has been able to change his mind as well, but it's a rarity.

GlitchyWriter

Video: youtube.com/watch?v=vVbrhhUXAD

Blog: blog.illestpreacha.com/wccctyp

#WCCC #wccchallenge #Livecoding #CreativeCoding #Text #PoeticArt

For this week's Creative Code challenge by @sableraph “ Typewriter Art”, GlitchyWriter uses #Hydravideosynth & #LiveCodeLab to create a glitchy typewriter effect with a poem written in real time

#Poetry

Fly to The Sky
Fly to The Other Side
Make everything that is said
Something that is worth sharing
Something that is worth hearing
Enjoy the process
Enjoy the Progress
The words, The Verbs
As these fly to the sky
beyond the realm of the pixels
as These Texts are soon to swivel

#creativecoding #coding #soundscape #worldbuilding
#scifi #animation #glitchart

#HexIsland - eine kleines Spiel, um dunkle Zeiten aufzuhellen: Lasst uns #HexIsland-Mikrosettings erschaffen!
Hex für Hex erstellen wir eine Insel. Ab MORGEN stelle ich hier täglich einen Prompt ein und zwar für:
- Eine Hexfeld-Beschreibung
- Einen Eintrag für eine Zufallsbegegnungstabelle
- Einen Abenteuer-Schauplatz
- Etwas Anderes – z.B. ein Monster, eine Hintergrundinformation etc.
Jede Beschreibung sollte idealiter in einen einzelnen Post passen.
#osr #hexcrawl #pnpde #Worldbuilding 1/n

Continued thread

These things are TRUE for every #HexIsland:
- Each hex spans 6 miles.
- The basic geography of every HexIsland is similar, but climate and other details may vary.
- Every HexIsland is unique - yours could be a tropical lost world teeming with dinosaurs, a low-fantasy Iron Age milieu, or a White Lotus-style resort hiding dark secrets.
- Yet ALL HexIslands are, at least theoretically, connected - whether by hidden (?) portals or other mysterious means. 2/n
#osr #hexcrawl #ttrpg #Worldbuilding

Replied in thread

#PennedPossibilities 628 — Tell us about the trauma your antagonist / villain has endured. (If they have any.)

There was this one time that Dr. Death broke a nail in early adulthood...

This idiotic arsehole has never truly "suffered" in the ways we normies and peasants would understand. He's always had enough money to rid him of any troubles he might have.