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#openlicense

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Big #openlicense #ttrpg news! The core text of the Ars Magica Definitive Edition will be released under the Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) license.

atlas-games.com/news/post?s=20

Atlas Games NewsFOR IMMEDIATE RELEASE: Ars Magica RPG Becomes Open License Via CrowdfundingProctor, MN – 09/27/24 – The legendary roleplaying game of myth and magic will soon itself be transmuted, as Ars Magica's game system and setting will be released under an open license. The crowdfunding campaign supporting the release starts Oct 15 at 11am Central US time, on BackerKit.com. Atlas Games®, the stewards of the award-winning tabletop roleplaying game Ars Magica, announced earlier this year the upcoming launch of Ars Magica Definitive Edition. This deluxe version of the 5th Edition marks an epic return for the game, not only with an expanded rulebook weighing in at over 600 full-color pages, but also by embracing an open license for third-party creators. Ars Magica Definitive Edition will empower players and creators like never before. The text of the core rulebook will be released under the Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) license as an early stretch goal. This open license will allow players to freely share, adapt, and build upon both the core mechanics and the Mythic Europe setting for the game, and sell their creations. All of Ars Magica's 5th Edition sourcebooks may also be released during the campaign, depending on backer support. Stretch goals for licensing the existing 40+ titles in this edition, which flesh out every facet of Mythic EuropeTM, are scheduled to appear later in the campaign. John Nephew started Atlas Games in 1990 to produce Ars Magica adventures with a license from Lion Rampant, the game's original publisher. In 1996, Atlas Games bought the entire game from Wizards of the Coast, and went on to publish the 4th and 5th Editions that included 65 supplements in total. "Ars Magica has never had an open license," observes John, "yet still the internet is full of fan-created content, which is something we've always quietly encouraged. That speaks more than anything to the game's devoted and creative fan following, and the importance of this license to make our support explicit." Michelle Nephew is the project's Co-Producer, as well as co-owner of Atlas Games. "We've had the amazing opportunity to publish Ars Magica for over three decades, supported by that devoted fan community," she agrees. "As the stewards of this incredible piece of roleplaying history, John and I feel it's time to give back to our fans, and let them take the game in new directions we haven't had the resources to explore. It's our way of fostering a vibrant community of creators, and ensuring the game's longevity for generations to come." "I already have a Patreon to make material for it, with permission from Atlas to start before the licenses are released," notes Line Developer David Chart. "Anyone who wants can write for the game, and charge people for what they make. I very much hope that this will be a new beginning, and that the amount of material available to build on will encourage lots of people to do so." "Their creativity will determine the game's legacy," David continues, "and it will be more than I can imagine." The highly anticipated crowdfunding campaign launches on BackerKit.com October 15th at 11:00 AM Central US time. Resources: Ars Magica open license advance access: atlas-games.com/openars Definitive Edition layout special preview: atlas-games.com/definitivepreviewBackerKit crowdfunding page: atlas-games.com/backarsmagicaInfo on Definitive Edition: atlas-games.com/definitiveArs Magica image assets: atlas-games.com/assetsDavid Chart's Patreon: patreon.com/DavidChart About Ars Magica: Ars Magica is the award-winning tabletop RPG set in a Mythic Europe teeming with magic. Players take the roles of powerful wizards, bound by a complex covenant system and dedicated to unraveling the mysteries of the arcane. Widely regarded as the benchmark for magic systems, Ars Magica is also the pioneer in troupe-style, storytelling games. About Atlas Games: At Atlas Games, our passion is offering exceptional games to the world. Our first release was in 1990, making us one of the most reliable hobby game publishers in business, too. We believe in creative curiosity and sensible operations. We love new ideas and always keep our word. If that appeals to you, boy have we got a treat for you! Contact: John Nephew Atlas Games Co-Owner john@atlas-games.com Ars Magica and Mythic Europe are trademarks, and Atlas Games is a registered trademark, of Trident, Inc. d/b/a Atlas Games.

[microlearning] Introduction to Open Software Licensing

"This course aims to provide a solid understanding about software licensing and licence types, before looking in detail at open license types, their benefits and how they contribute to software and data interoperability."

This content is offered by @EU_Commission

academy.europa.eu/courses/intr

#OpenSource #OpenCourse #OpenLicense #Europe
cc @EC_DIGIT

From @Dunleavy: "Thanks to…#OpenAccess, [#book #chapters now] rival journal articles in their visibility to academic communities [&] their usefulness as teaching resources."
blogs.lse.ac.uk/impactofsocial

This is true. Don't be afraid to publish an article-length work as a book chapter rather than an article. But if the book won't be OA, don't forget to insist on retaining the right to make your chapter OA through a #repository, with an #OpenLicense and no #embargo.

Impact of Social SciencesIs writing a book chapter still a waste of time?How has digital open access transformed academic communication for the better? LSE Press’s Editor in Chief, Patrick Dunleavy, explores the impact of chapters in edited books. Once the Cinderella of…

The Open Media Network (#OMN) is a project that empowers "normal" people to store their own data by using a mix of hot and cold storage.

The idea is to have a high level of redundancy to mitigate data loss and to build tools to search and reinport old data to "hot" storage. This approach is lean and efficient, as backup is cheap and offline, and it relies on humans to make it work. The #OMN is an #opendata and #openlicense project that stores most data unencrypted as most data is not private.

Continued thread

"Open License

Copyright Holders can choose to issue an open license to their Work if they want others to freely build with, customize, or improve the Work. Open licenses give permission to anyone to use the work without cost and minimal restrictions on modifications."

I think that this over-focuses on the royalty-free / gratis part of the arrangement, rather than the liberties.
#OGL #OpenLicense #OpenLicensing
medium.com/@MyLawyerFriend/let

MediumLet’s Take A Minute to Talk About D&D’s Updated Open Game License (OGL 1.2).By Noah "MyLawyerFriend" Downs
Replied in thread

@marcellaflamme Yes, there are different opinions of what's preferable. I didn't argue with that.

I'm just curious why #CreativeCommons NC was considered preferable here.

If we want to talk terminology...

FreedomDefined.org can be used for a definition of a #FreeLicense, opendefinition.org for a definition of an #OpenLicense.

#Punctum doesn't seem to argue that NC is an open license.

Terms like "gratis #OpenAccess" are available to reduce confusion, see Peter Suber's classic book.