Dear Ruby devs and game devs. I have a crazy announcement I want to share. Please boost.
Last week I released A Dark Room to the Nintendo Switch. Within the game, I also shipped a Ruby interpreter and a code editor as an Easter Egg.
*This Easter Egg effectively turns every consumer spec-ed Nintendo Switch into a Ruby Machine.*
1. Download A Dark Room from the US/EU.
2. Connect a USB keyboard and press the “~” key.
3. Follow the onscreen instructions.
@hj none of this happened. I'm not an idiot and didn't expose anything that would have gotten me in trouble.
My intents were not malicious (think about why I would have done something like this).
So yea. No lawsuit. The game is back up on the eShop. And I have a DLC in the works that will be released "the right way".
In short: lol, you're wrong.
@vaartis yep! The Switch version is highly tuned for "active" play. Pacing is different and there is a much much deeper narrative (since it's assumed that the player is more attentive).
There is always a non-trivial decision to make or task to do on the Switch version.
@amirrajan does the ruby interpreter have graphics and input so one could make another game inside ruby?
@boots yep! Build all the things!!
Here is some sample code here: https://github.com/amirrajan/power-overwhelming/blob/master/kaigi_2019_logo.rb
@amirrajan don't have a way to connect a keyboard to an undocked switch, so no video, but here's a pic!
@amirrajan ill probably play the game, too, since it looks neat, i just heard ruby interpreter + engine on the switch and got excited
@robin *really* appreciate the kind words you sent me back then.
They helped me weather the storm ^_^
ADR is back on the eShop. Spread the word <3
@amirrajan Do you mind if I post about this on twitter or are you trying to keep it on the down low?
@moritzheiber thank you for the kind words. And sorry for taking so long to reply (had to stay radio silent for a while).
A Mastodon instance for Rubyists & friends